

( a) an explorer’s pack or ( b) scholar’s packīeginning at 1st level, your unnatural nature allows you to deliver unnaturally vicious unarmed strikes.( a) a hooded robe and leather armor or ( b) studded leather armor.


( a) a shortbow with 10 arrows or ( b) a sling with 15 bullets.You start with with the following equipment, in addition to any gear acquired through your background. Skills: Choose two from Athletics, Arcana, Insight, Perception, and Religion Equipment Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per occultist level after 1st Proficiencies Hit Points at 1st Level: 8 + your Constitution modifier Class FeaturesĪs an occultist, you gain the following class features. You gain proficiency with ceremonial relics only. To qualify for new class levels as an occultist, you must have Charisma or Constitution 13 or better. Perhaps your parents were occultists or monsters and you realized your unnatural inherited talents in a moment of panic.ĭid you try to hide from society and remain beneath its notice or choose instead to live far from civilized life, surviving in the wilderness? Who-if anyone-knows your truths or helped aid you keep them secret? Perhaps most importantly, does your character feel scorned by society’s treatment of them for their monstrous nature or driven to prove that they are more than their otherworldly appearance suggests? Multiclassing Perhaps your character has always sought out power regardless of its source, seeking it out with others in a cult ritual, only to unlock forgotten secrets of the order. The first thing to decide when making an occultist is the source of your character’s abilities: did you seek out your dark path or was it forced upon you by destiny? Perhaps you discovered a sinister object, stumbled into a nexus of otherworldly energies, or happened upon the decaying essence of a dying monstrous entity looking for a new soul to tether itself to. Many of the fell adventurers that resist their inner natures are raised far from civilization or hidden away from the world in utter secrecy, tainted by otherworldly power inherited from their reclusive parents, or bestowed upon them by fate and the workings of cults. While there is certainly a predilection for occultists to fall towards evil, not all of them give in to unnatural compulsions and darker desires-most are driven there by the angry and misunderstanding societies around them. To others it is a curse bestowed by bloodline or destiny, a burden that strengthens itself through hardship. Occultists are the stuff of dark secrecy and fell power, things of legend and forbidden lore.īecoming one of these otherworldly creatures is sometimes the ultimate goal of a cultist, drinking the blood of an existing occultist or engaging in strange rituals to fully realize their power.
